Org Design, Part 1: Nearly decomposable systems, with Serendipity & Slack

PART 1. “Organizations are systems of behavior designed to enable humans to accomplish their goals” –Herb Simon, The Shape of Automation The “buzziness” of 50-100 The period of organizational growth from 50 to 100 people can be a chaotic time. According to physicist Geoffrey West, at this stage [A] the org begins to lose its “buzziness.” … Continue reading Org Design, Part 1: Nearly decomposable systems, with Serendipity & Slack